![]() ![]() When enabled, automatically boots to the selected homebrew launcher instead of the HOME Menu. This option is the same as the one found in the Rosalina menu. This may improve performance for some games, but it may also reveal hidden bugs in games when the Clock+L2 setting is enabled - this can result in anything up to a crash. When enabled, allows the New 3DS's enhanced clock speed and L2 cache to be used in all titles, not just New 3DS-exclusives. This option can only be used on a new 3DS/2DS. For more information, see 3DS:Luma3DS/PIN lock. You will be prompted to set the PIN after pressing Start to save the configuration. For more information, see 3DS:Splash screens.ĭetermines whether Luma3DS will require a PIN to be entered when powering on your device. This option will not do anything unless you have splash images in the luma folder, and will not affect whether a PIN splash shows up. Takes effect instantly.ĭetermines whether Luma3DS will attempt to display a splash screen (a custom boot image) while booting your 3DS. Luma3DS configuration options Default Screen brightnessĬhanges the brightness of the Luma3DS configuration screen. If you have enabled a PIN, you will be told to set it otherwise, the 3DS will reboot into the HOME Menu. Once you are done configuring Luma3DS, press the Start button to save your configuration. For example, (x) Show NAND or user string in System Settings indicates that the "Show NAND or user string in System Settings" option is enabled. The currently highlighted option will be coloured a different colour from the rest of the configuration menu and an option that is currently enabled will be indicated with (x). Press A to enable, disable, or cycle through the options. When in the Luma3DS configuration menu, you can use the D-Pad Up and D-Pad Down D-Pad buttons to highlight different options. You can access Luma3DS configuration by holding Select while powering on your device. As an alternative, you can manually modify all options that are in the Luma3DS configuration by modifying the config.ini file in the luma folder (as of Luma3DS v12.0). If your Select, Start, D-Pad Up, D-Pad Down, or A keys are broken, you will be unable to perform most functions in Luma3DS configuration. The files' locations are SD:/luma/config.ini and CTRNAND:/rw/luma/config.ini, respectively. Luma3DS also keeps separate configuration files for the SD card and CTRNAND (internal memory). You are switching between Luma3DS forks.You change to a different version of Luma3DS.Luma3DS configuration will often be reset to default settings if: This page will contain explanations for the various options contained in Luma3DS configuration so that you can make an informed decision on what options (if any) to change. Modify some of Luma3DS's 'optional' settings (settings that will, in general, not affect the overall functionality of your 3DS)īy default, our custom firmware installation guide uses the default configuration that is generated when Luma3DS is first run.See what version of Luma3DS is currently installed.The Luma3DS configuration menu is a menu that can be accessed by holding Select while turning on your 3DS. For information about Rosalina (the menu that is accessible when booted into HOME Menu), see Luma3DS/Rosalina. The ICON_FLAGS used for parental-controls is from this.This article is about the Luma3DS configuration menu, accessible on boot.3DSGuy for originally converting the CWAV used by this app's banner, years ago (which seems to be originally from the Wii HBC banner audio?).Homebrew Launcher for Nintendo 3DS - A Quick Look ( Kevin Muldoon) ![]() The Old3DS filepath for the same system-version and region as that example is the same, except that "OLD" is used instead of "NEW".Example SD filepath with New3DS 10.1.0-27U: "/hblauncherloader/hblauncherloader_otherapp_payload_NEW-10-1-0-27-USA.bin".Since this app can handle writing the payload here itself, writing the payload here manually isn't really needed. ![]() The exact filepath used for the SD payload depends on your system. If you don't hold down the Y button, this will write the downloaded payload from HTTP to SD, if it actually downloaded it via HTTP. SD payload loading can be skipped if you hold down the X button. This will first attempt to load the payload from SD, if that isn't successful it will then automatically download the payload for your system with HTTP. If you want to manually build this, you'll need bannertool If you pass "VERBOSE=1" to make while building, printfs will be enabled which are normally not printed. This app was mostly finished in October 2015, this was finally released on November 25, 2015, due to the custom logo being finished. This is a 3DS homebrew application intended for running under a NCCH (which can be installed via. This application has been obsoleted by one or more applications that serve the same purpose, but are more stable or maintained. ![]()
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